AI Insights · Timothy · April 2022
Top 5 Planes Games Performance on Unified Platform in Poland Q1 2022
A look at the performance of the top 5 planes games in Poland for Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 planes games on a unified platform in Poland showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at the data from Sensor Tower.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw a fluctuating trend in weekly revenue, peaking at approximately $2.5K at the start of the quarter and ending at around $1.8K. Weekly downloads varied, starting at 20.2K and closing at 15.1K. Weekly active users showed a notable decline from 69.4K to 57.7K throughout the quarter.
BoomBit, Inc.'s Crazy Plane Landing experienced a significant peak in weekly downloads in the final week of March, reaching 14.7K. Weekly revenue remained low, with minor fluctuations, peaking at $60 in early February. Weekly active users surged towards the end of the quarter, climbing from 6.5K at the start to 17.9K in the last week of March.
Sky Warriors: Airplane Games by Wildlife Studios showed a steady increase in weekly revenue, peaking at $812 in the final week of March. Weekly downloads saw a significant rise mid-quarter, peaking at 9.4K in early March. Weekly active users mirrored this growth, increasing from 4.7K at the start to 12.6K mid-March before slightly dropping to 7.6K by the end of the quarter.
Flight Pilot Simulator 3D!, another title from Wildlife Studios, maintained a consistent performance with weekly downloads ranging from 2.5K to 3.6K. Weekly revenue remained modest, peaking at $95 in the final week of March. Weekly active users showed a steady increase, starting at 10.7K and ending at 12.9K.
Lastly, Warplanes: WW2 Dogfight by Teresa Dymek demonstrated a steady rise in weekly downloads, reaching a peak of 4.3K in mid-March. Weekly revenue showed a gradual increase, peaking at $108 in late March. Weekly active users also saw substantial growth, increasing from 1.6K at the start to 5.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.